chip-8
chip-8 was my first step into the world of emulators. After checking out several resources, I found Cowgod’s Technical Reference from 1997 the most straightforward and followed along.1
CHIP-8 is widely recommended to those who wish to start emulator development, due to its simplicity and not being tied to actual hardware. It has 4096 memory locations, 35 opcodes, 16 8-bit data registers, two timers and a 64×32 monochrome display. I can attest that it was a good starting point.
There is just something poetic about representing a machine in code. Hoping to make another emulator one day, perhaps for Game Boy this time.
Footnotes
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These days most people seem to recommend Matthew Mikolay’s writeup instead. Cowgod’s is still solid, but there was at least one instruction I couldn’t get to work with it alone. ⮥